Look at this! Look at this fucking thing! This was done in 1986, and used absolutely no CGI whatsoever. It was ALL practical, and ALL done through puppetry. Look at the last gif. Over a dozen vines are moving at once along with its head, lips, and tongue! In interviews Rick Moranis has stated he often forgot he was working with a puppet, as opposed to a really ugly guy. Even today it looks so real. Audrey ii is nothing short of miraculous
The practical effects of Little Shop of Horrors was fucking astounding. It’s worth it to mention that, in the scenes where the plant is moving, the filming was slowed to 12 to 16 frames a second, so that the film could be sped up to give the Audrey II a more lifelike appearance. In such scenes where actors like Rick Moranis had to speak with the plant, he had to mouth his lines at a slower-than-normal speed while still looking convincing, only to have his voice added in post.
It’s also worth mentioning that a crew of 60+ puppeteers were needed to operate the plant, as the entire puppet weighed over a ton.
It’s so strangely entertaining to see people finding out with shock that these movies didn’t use computer effects.
This movie came out when I was little and still feels like a recent phenomenon to me. I’d never even personally seen a computer outside of a cartoon at the time, nobody else I knew had, and computer generated images just weren’t a concept the average person ever even imagined.
I mean, I was there when THIS was considered the most jaw-dropping cutting edge of video game graphics, some time after Little Shop of Horrors would have come out:
CG effects didn’t go mainstream until Jurassic Park, and even that still used gigantic puppets and animatronics for many of its scenes.
Puppetry by the late 80′s had been refined to the point of really looking like a flesh and blood creature, but then Hollywood became enamored with computer effects and started all over again. It feels like CG here in 2018 is only just now managing to look as real as 1989′s latex puppet work, but still looks really off to me. There’s still no perfect replacement for a real, physical on-set object.
An ad about understanding autism that changes as you move
I looked into the organization that made this ad (national autistic society) and found out that their website actually features posts written by autistic people to persuade people that rather than “curing” autism, the differences among people should be celebrated and theyre primarily recommended to parents learning with new diagnoses :^)
“I’m not naughty, I’m autistic” would’ve changed my life as a kid.
okay but can we also just appreciate how accurately they managed to visually represent what overstimulation feels like?
This ad is 11/10 👌🏼
Accessibility success of the day #19
This is a great example of how we might spread autism awareness without spreading ableism. Good to see that some organizations get it right.